For those who prefer to use Chun-Li, there are multiple moves and combinations you will want to use as this character when facing off against an opponent. In the corner, you can sometimes neutral jump and punish but this is obviously situational.The problem is all of these rely on execution and reaction, and hence why I don't consider this a knowledge check any more than jump-ins are a knowledge check.Street Fighter 6 allows players to play as their favorite characters from the franchise, battling against others worldwide in a classic fighting game. The EX version is quite unsafe on block but most halfway decent Hondas will only use that on reaction to fireballs. You can use anti air moves, like Juri's DP as well. The most straightforward advice is start using parry at the very least and even if you dont get the perfect parry into punish, you don't lose much of your drive gauge blocking the move. There is no answer that you can just consistently start using to take away the threat of headbutt. A knowledge check is usually something that covers a range of options and you have to know a specific answer aka the knowledge which can deal with the problem effectively. Saltiness aside, Honda is not a knowledge check IMO, at least in the sense of what they traditionally are. Click to shrink.Obviosuly he is a mid-tier, so its very easy! If you are a decent player, Honda will just fold because your character is higher on the tier list!
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